![]() ![]() (Perlite #20) Is now an activated-aura instead of a passive-aura. (Perlite #20) Enflame (self) damage is triple the ally damage. (Perlite #20) Enflame damage synergy lowered from 12% to 8%. (Perlite #20) Enflame (allies) damage scaling lowered at higher levels. Patch Notes: Enflame now has separate damage for both allies and self. Synergies: Warmth: +8% Fire damage per hardpoint Prerequisites: Fire Bolt, Warmth, Fire Ballĭuration: 320 seconds, +2 seconds per level While active, adds fire damage to allies near you. (Bedrock #1-Hidden) Enflame*ĭescription: Activated Aura - Heats your party's weapons. (Bedrock #1-Hidden) Fire Wallĭescription: Creates a wall of flame that blocks of burns your enemies. Synergies: Fire Bolt: +6% Fire damage per hardpoint (Kyanite #11)ĭescription: Creates an explosive sphere of fiery death to engulf your enemies. Warmth synergy reduced from +7% to +6% Fire damage per level. (Flint #18) Fire damage scaling at levels 23+ reduced slightly. Patch Notes: Immolate damage synergies reduced from 6 to 4%. Synergies: Warmth: +4% Fire damage per hardpoint (Titanium #13) **Immolate**ĭescription: Creates a fiery blast in front of you engulfing enemies with intense heat. Narrow burn trail replaced by patch of burning ground surrounding the player that is only active while near enemies to reduce visual clutter. Patch Notes: Skill re-introduced with significant changes as follows:Īdded synergies from Immolate and Warmth. Warmth: +3% Burn damage per second per hardpoint Synergies: Immolate: +8% Burn damage per second per hardpoint (Bedrock #1-Hidden) Blazeĭescription: Your footsteps create areas of burning ground that damages enemies and heals you. (Kyanite #11)Ĭompared with Vanilla D2, mana recovery rate scaling reduced greatly (all character's base mana recovery rate has been increased). ![]() Skill description: Passive - Increases your chance to attack and the rate at which you recover mana. Patch Notes: Compared with Vanilla D2: damage scaling increased slightly. Synergies: Fire Ball: +35% Fire damage per hardpointįire Wall: +35% Fire damage per hardpoint ![]() Description: Creates a magical flaming missile. ![]()
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